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F
- fallCurrent() - Method in class fr.iut.tetris.models.SoloModel
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Fall the current piece down by one.
- fallCurrentAtBottom() - Method in class fr.iut.tetris.models.SoloModel
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Execute fallCurrent() until the `fallingPiece` is no more
- fallCurrentAtBottomForPlayerA() - Method in class fr.iut.tetris.models.CoopModel
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Execute fallCurrentForPlayerA() until the `fallingPiecePlayerA` is no more
- fallCurrentAtBottomForPlayerA() - Method in class fr.iut.tetris.models.VersusModel
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Execute fallCurrentForPlayerA() until the `fallingPiecePlayerA` is no more
- fallCurrentAtBottomForPlayerB() - Method in class fr.iut.tetris.models.CoopModel
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Execute fallCurrentForPlayerB() until the `fallingPiecePlayerB` is no more
- fallCurrentAtBottomForPlayerB() - Method in class fr.iut.tetris.models.VersusModel
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Execute fallCurrentForPlayerB() until the `fallingPiecePlayerB` is no more
- fallCurrentForPlayerA() - Method in class fr.iut.tetris.models.CoopModel
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Fall the current piece down by one for the player A.
- fallCurrentForPlayerA() - Method in class fr.iut.tetris.models.VersusModel
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Fall the current piece down by one for the player A.
- fallCurrentForPlayerB() - Method in class fr.iut.tetris.models.CoopModel
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Fall the current piece down by one for the player B.
- fallCurrentForPlayerB() - Method in class fr.iut.tetris.models.VersusModel
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Fall the current piece down by one for the player B.
- fallingPiece - Variable in class fr.iut.tetris.models.SoloModel
- fallingPiecePlayerA - Variable in class fr.iut.tetris.models.CoopModel
- fallingPiecePlayerA - Variable in class fr.iut.tetris.models.VersusModel
- fallingPiecePlayerB - Variable in class fr.iut.tetris.models.CoopModel
- fallingPiecePlayerB - Variable in class fr.iut.tetris.models.VersusModel
- fallSpeed - Variable in class fr.iut.tetris.models.CoopModel
- fallSpeed - Variable in class fr.iut.tetris.models.SoloModel
- fallSpeedPlayerA - Variable in class fr.iut.tetris.models.VersusModel
- fallSpeedPlayerB - Variable in class fr.iut.tetris.models.VersusModel
- FINISHED - fr.iut.tetris.enums.GameState
- font - Variable in class fr.iut.tetris.vues.HoveredButtonIcon
- font - Variable in class fr.iut.tetris.vues.MenuButton
- font_big - Variable in enum fr.iut.tetris.enums.Resolution
- font_normal - Variable in enum fr.iut.tetris.enums.Resolution
- font_tiny - Variable in enum fr.iut.tetris.enums.Resolution
- font_ultrabig - Variable in enum fr.iut.tetris.enums.Resolution
- font_verytiny - Variable in enum fr.iut.tetris.enums.Resolution
- fonts - Variable in class fr.iut.tetris.Config
- foreGroundColor - Variable in class fr.iut.tetris.vues.CheckBoxIcon
- foreGroundColor - Variable in class fr.iut.tetris.vues.HoveredButtonIcon
- foreGroundColor - Variable in class fr.iut.tetris.vues.MenuButton
- fr.iut.tetris - package fr.iut.tetris
- fr.iut.tetris.controllers - package fr.iut.tetris.controllers
- fr.iut.tetris.enums - package fr.iut.tetris.enums
- fr.iut.tetris.exceptions - package fr.iut.tetris.exceptions
- fr.iut.tetris.models - package fr.iut.tetris.models
- fr.iut.tetris.vues - package fr.iut.tetris.vues
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