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C
- cachedRessources - Variable in class fr.iut.tetris.Config
- cacheObject(String, Object) - Method in class fr.iut.tetris.Config
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Put an object into memory
- calculateScore(LineCompleted) - Method in class fr.iut.tetris.models.CoopModel
-
Calculate the current score based of the point multiplier of the LineCompleted parameter
- calculateScore(LineCompleted) - Method in class fr.iut.tetris.models.SoloModel
-
Calculate the current score based of the point multiplier of the LineCompleted parameter
- calculateScore(LineCompleted, int) - Method in class fr.iut.tetris.models.VersusModel
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Calculate the current score based of the point multiplier of the LineCompleted parameter
- canvasHeight - Variable in class fr.iut.tetris.vues.NextPiecePanel
- canvasHeight - Variable in class fr.iut.tetris.vues.TetrisBlock
- canvasHeight - Variable in class fr.iut.tetris.vues.TetrisLogo
- canvasWidth - Variable in class fr.iut.tetris.vues.NextPiecePanel
- canvasWidth - Variable in class fr.iut.tetris.vues.TetrisBlock
- canvasWidth - Variable in class fr.iut.tetris.vues.TetrisLogo
- changeColor(Color) - Method in class fr.iut.tetris.models.PieceModel
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Change the color of piece
- changeKey(JButton, String) - Method in class fr.iut.tetris.controllers.SettingsKeysController
- CheckBoxIcon - Class in fr.iut.tetris.vues
- CheckBoxIcon(int, Color, Color) - Constructor for class fr.iut.tetris.vues.CheckBoxIcon
- checkEffect() - Method in class fr.iut.tetris.models.VersusModel
- checkForFullLineAndRemoveIt(boolean) - Method in class fr.iut.tetris.models.CoopModel
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A recursive function that check for line that are completed and falls down every line over it then recursively calls itself with the parm `firstCall` at true which make the function return an integer instead of a LineCompleted
- checkForFullLineAndRemoveIt(boolean) - Method in class fr.iut.tetris.models.SoloModel
-
A recursive function that check for line that are completed and falls down every line over it then recursively calls itself with the parm `firstCall` at true which make the function return an integer instead of a LineCompleted
- checkForFullLineAndRemoveIt(boolean, int) - Method in class fr.iut.tetris.models.VersusModel
-
A recursive function that check for line that are completed and falls down every line over it then recursively calls itself with the parm `firstCall` at true which make the function return an integer instead of a LineCompleted
- childs - Variable in class fr.iut.tetris.models.PieceModel
- clone() - Method in class fr.iut.tetris.models.BlockModel
- clone() - Method in class fr.iut.tetris.models.PieceModel
- color - Variable in class fr.iut.tetris.models.BlockModel
- COLOR_AQUA - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_BLUE - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_CYAN - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_DARKGOLD - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_DARKPINK - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_DARKPURPLE - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_GOLD - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_GRAY - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_GREEN - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_LIGHTPINK - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_OLIVE - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_ORANGE - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_ORANGERED - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_PURPLE - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_RED - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_WHITE - Static variable in class fr.iut.tetris.models.PieceModel
- COLOR_YELLOW - Static variable in class fr.iut.tetris.models.PieceModel
- Common - Class in fr.iut.tetris.vues
- Common() - Constructor for class fr.iut.tetris.vues.Common
- computeMixedGrid(boolean) - Method in class fr.iut.tetris.models.CoopModel
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This is the function that the game is based on throws an error if the board is impossible if else return the grid for the vue
- computeMixedGrid(boolean) - Method in class fr.iut.tetris.models.SoloModel
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This is the function that the game is based on throws an error if the board is impossible if else return the grid for the vue
- computeMixedGrid(int, boolean) - Method in class fr.iut.tetris.models.VersusModel
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This is the function that the game is based on throws an error if the board is impossible if else return the grid for the vue
- config - Variable in class fr.iut.tetris.Config
- config - Variable in class fr.iut.tetris.MainController
- Config - Class in fr.iut.tetris
- Config() - Constructor for class fr.iut.tetris.Config
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Load the config and generate fonts used by the program
- convertFullPiecesToBlocks(PieceModel) - Method in class fr.iut.tetris.models.CoopModel
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When a piece has fallen down to it's maximum it needs to be converted to individual blocks so that we can adjust individuals Y's of blocks instead of moving the whole piece (useful when a piece is cut in the middle for example)
- convertFullPiecesToBlocks(PieceModel) - Method in class fr.iut.tetris.models.SoloModel
-
When a piece has fallen down to it's maximum it needs to be converted to individual blocks so that we can adjust individuals Y's of blocks instead of moving the whole piece (useful when a piece is cut in the middle for example)
- convertFullPiecesToBlocks(PieceModel, int) - Method in class fr.iut.tetris.models.VersusModel
-
When a piece has fallen down to it's maximum it needs to be converted to individual blocks so that we can adjust individuals Y's of blocks instead of moving the whole piece (useful when a piece is cut in the middle for example)
- coopController - Variable in class fr.iut.tetris.MainController
- CoopController - Class in fr.iut.tetris.controllers
- CoopController(MainController, CoopModel, AudioController) - Constructor for class fr.iut.tetris.controllers.CoopController
- coopModel - Variable in class fr.iut.tetris.MainController
- CoopModel - Class in fr.iut.tetris.models
- CoopModel() - Constructor for class fr.iut.tetris.models.CoopModel
- coopVue - Variable in class fr.iut.tetris.MainController
- CoopVue - Class in fr.iut.tetris.vues
- CoopVue(CoopModel, CoopController) - Constructor for class fr.iut.tetris.vues.CoopVue
- CreditController - Class in fr.iut.tetris.controllers
- CreditController(MainController, CreditModel, AudioController) - Constructor for class fr.iut.tetris.controllers.CreditController
- creditCtrl - Variable in class fr.iut.tetris.MainController
- creditModel - Variable in class fr.iut.tetris.MainController
- CreditModel - Class in fr.iut.tetris.models
- CreditModel() - Constructor for class fr.iut.tetris.models.CreditModel
- creditVue - Variable in class fr.iut.tetris.MainController
- CreditVue - Class in fr.iut.tetris.vues
- CreditVue(CreditModel, CreditController) - Constructor for class fr.iut.tetris.vues.CreditVue
- critical(Object, Object) - Static method in class fr.iut.tetris.Log
- ctrl - Variable in class fr.iut.tetris.models.CoopModel
- ctrl - Variable in class fr.iut.tetris.models.SoloModel
- ctrl - Variable in class fr.iut.tetris.models.VersusModel
- ctrl - Variable in class fr.iut.tetris.vues.CoopVue
- ctrl - Variable in class fr.iut.tetris.vues.CreditVue
- ctrl - Variable in class fr.iut.tetris.vues.HelpVue
- ctrl - Variable in class fr.iut.tetris.vues.HighScoresVue
- ctrl - Variable in class fr.iut.tetris.vues.MenuVue
- ctrl - Variable in class fr.iut.tetris.vues.PauseMenu
- ctrl - Variable in class fr.iut.tetris.vues.SettingsKeysVue
- ctrl - Variable in class fr.iut.tetris.vues.SettingsVue
- ctrl - Variable in class fr.iut.tetris.vues.SoloVue
- ctrl - Variable in class fr.iut.tetris.vues.SplashScreenPanel
- ctrl - Variable in class fr.iut.tetris.vues.VersusVue
- currentScore - Variable in class fr.iut.tetris.models.CoopModel
- currentScore - Variable in class fr.iut.tetris.models.SoloModel
- currentScoreLabel - Variable in class fr.iut.tetris.vues.SplashScreenPanel
- currentScorePlayerA - Variable in class fr.iut.tetris.models.VersusModel
- currentScorePlayerB - Variable in class fr.iut.tetris.models.VersusModel
- currentVue - Variable in class fr.iut.tetris.MainVue
- CustomComboBoxEditor - Class in fr.iut.tetris.vues
- CustomComboBoxEditor() - Constructor for class fr.iut.tetris.vues.CustomComboBoxEditor
- CustomComboBoxRenderer - Class in fr.iut.tetris.vues
- CustomComboBoxRenderer() - Constructor for class fr.iut.tetris.vues.CustomComboBoxRenderer
- CustomSlider - Class in fr.iut.tetris.vues
- CustomSlider(int, int, Color, Color) - Constructor for class fr.iut.tetris.vues.CustomSlider
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