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R

rand - Variable in class fr.iut.tetris.models.CoopModel
 
rand - Variable in class fr.iut.tetris.models.SoloModel
 
rand - Variable in class fr.iut.tetris.models.VersusModel
 
RandomBlock - Class in fr.iut.tetris.models
 
RandomBlock(VersusModel, int) - Constructor for class fr.iut.tetris.models.RandomBlock
 
RandomLine - Class in fr.iut.tetris.models
 
RandomLine(VersusModel, int) - Constructor for class fr.iut.tetris.models.RandomLine
 
RandomRotation - Class in fr.iut.tetris.models
 
RandomRotation(VersusModel, int, int) - Constructor for class fr.iut.tetris.models.RandomRotation
 
raw_thumb_x - Variable in class fr.iut.tetris.vues.CustomSlider
 
recalculate() - Method in class fr.iut.tetris.models.BlockModel
Recalculate the piece color based on the stored color variable
recalculate() - Method in class fr.iut.tetris.vues.CoopVue
 
recalculate() - Method in class fr.iut.tetris.vues.GamePanelCoop
 
recalculate() - Method in class fr.iut.tetris.vues.GamePanelSolo
 
recalculate() - Method in class fr.iut.tetris.vues.GamePanelVersus
 
recalculate() - Method in class fr.iut.tetris.vues.SoloVue
 
recalculate() - Method in class fr.iut.tetris.vues.VersusVue
 
recalculate(boolean, GameState) - Method in class fr.iut.tetris.vues.SplashScreenPanel
 
recalculate(GameState) - Method in class fr.iut.tetris.vues.PauseMenu
 
recalulate(BlockModel) - Method in class fr.iut.tetris.vues.TetrisBlock
 
recalulate(PieceModel) - Method in class fr.iut.tetris.vues.NextPiecePanel
 
recenter() - Method in class fr.iut.tetris.MainVue
 
reloadFonts() - Method in class fr.iut.tetris.Config
Reload fonts (used after a resolution change)
RemoveMalus - Class in fr.iut.tetris.models
 
RemoveMalus() - Constructor for class fr.iut.tetris.models.RemoveMalus
 
replayButton - Variable in class fr.iut.tetris.vues.SplashScreenPanel
 
resetSize(int) - Method in class fr.iut.tetris.vues.NextPiecePanel
 
resetSize(Dimension) - Method in class fr.iut.tetris.vues.MovingStarsAnimation
 
resize_img - Variable in class fr.iut.tetris.vues.MovingStarsAnimation
 
resize_img - Variable in class fr.iut.tetris.vues.StaticStarModel
 
Resolution - Enum in fr.iut.tetris.enums
 
Resolution(int, int, int, int, int, int, int, int) - Constructor for enum fr.iut.tetris.enums.Resolution
 
resolutionDropdown - Variable in class fr.iut.tetris.vues.SettingsVue
 
RIGHT - fr.iut.tetris.enums.Direction
 
rn - Variable in class fr.iut.tetris.vues.MovingStarsAnimation
 
rn - Variable in class fr.iut.tetris.vues.StaticStarAnimation
 
rng - Variable in class fr.iut.tetris.vues.MovingStarModel
 
rng - Variable in class fr.iut.tetris.vues.StaticStarModel
 
rootPath - Variable in class fr.iut.tetris.Config
 
rotateClockWise(BlockModel[][], String) - Static method in class fr.iut.tetris.models.PieceModel
Rotate a given array of blocks
rotateConterClockWise(BlockModel[][], String) - Static method in class fr.iut.tetris.models.PieceModel
Rotate a given array of blocks
rotateCurrent(int, Direction) - Method in class fr.iut.tetris.models.CoopModel
Rotate the current piece for the correct player also send a "GAME:FAILED_ACTION" event to the controller if the rotation is impossible
rotateCurrent(int, Direction) - Method in class fr.iut.tetris.models.VersusModel
Rotate the current piece for the correct player also send a "GAME:FAILED_ACTION" event to the controller if the rotation is impossible
rotateCurrent(Direction) - Method in class fr.iut.tetris.models.SoloModel
Rotate the current piece also send a "GAME:FAILED_ACTION" event to the controller if the rotation is impossible
rotateModel(int, String) - Method in class fr.iut.tetris.models.PieceModel
Rotate the piece based on the given direction
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