boolean |
CoopModel.moveCurrentX(int player,
Direction dir) |
Move the current piece for the correct player in the X axis also send a "GAME:FAILED_ACTION" event to the controller if the movement is impossible
|
boolean |
SoloModel.moveCurrentX(Direction dir) |
Move the current piece in the X axis also send a "GAME:FAILED_ACTION" event to the controller if the movement is impossible
|
boolean |
VersusModel.moveCurrentX(int player,
Direction dir) |
Move the current piece for the correct player in the X axis also send a "GAME:FAILED_ACTION" event to the controller if the movement is impossible
|
boolean |
CoopModel.rotateCurrent(int player,
Direction dir) |
Rotate the current piece for the correct player also send a "GAME:FAILED_ACTION" event to the controller if the rotation is impossible
|
boolean |
SoloModel.rotateCurrent(Direction dir) |
Rotate the current piece also send a "GAME:FAILED_ACTION" event to the controller if the rotation is impossible
|
boolean |
VersusModel.rotateCurrent(int player,
Direction dir) |
Rotate the current piece for the correct player also send a "GAME:FAILED_ACTION" event to the controller if the rotation is impossible
|