Package fr.iut.tetris.controllers
Class SoloController
- java.lang.Object
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- fr.iut.tetris.controllers.SoloController
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- All Implemented Interfaces:
java.awt.event.ActionListener
,java.awt.event.KeyListener
,java.util.EventListener
public class SoloController extends java.lang.Object implements java.awt.event.ActionListener, java.awt.event.KeyListener
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Field Summary
Fields Modifier and Type Field Description (package private) AudioController
audio
(package private) MainController
mainCtrl
(package private) SoloModel
model
private long
timerCounter
The main game timer ticks every 10 ms but to set adjustable times we increment the variable timerCounter by 10 and can then compare it with model.fallSpeed to seed if we should do somethingSoloVue
vue
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Constructor Summary
Constructors Constructor Description SoloController(MainController mainCtrl, SoloModel model, AudioController audio)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
actionPerformed(java.awt.event.ActionEvent e)
Listen for incoming event and do some action accordinglyint
gameEnded()
Fonction executed by the model when the game ends and return the best scrore (and save it to the config)void
keyPressed(java.awt.event.KeyEvent e)
Listen for key presses and do action according to the keys in the config filevoid
keyReleased(java.awt.event.KeyEvent e)
void
keyTyped(java.awt.event.KeyEvent e)
void
setVue(SoloVue vue)
(package private) void
timerTicked()
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Field Detail
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mainCtrl
MainController mainCtrl
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model
SoloModel model
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vue
public SoloVue vue
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audio
AudioController audio
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timerCounter
private long timerCounter
The main game timer ticks every 10 ms but to set adjustable times we increment the variable timerCounter by 10 and can then compare it with model.fallSpeed to seed if we should do something
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Constructor Detail
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SoloController
public SoloController(MainController mainCtrl, SoloModel model, AudioController audio)
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Method Detail
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setVue
public void setVue(SoloVue vue)
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gameEnded
public int gameEnded()
Fonction executed by the model when the game ends and return the best scrore (and save it to the config)- Returns:
- the best score
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timerTicked
void timerTicked()
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keyTyped
public void keyTyped(java.awt.event.KeyEvent e)
- Specified by:
keyTyped
in interfacejava.awt.event.KeyListener
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keyReleased
public void keyReleased(java.awt.event.KeyEvent e)
- Specified by:
keyReleased
in interfacejava.awt.event.KeyListener
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keyPressed
public void keyPressed(java.awt.event.KeyEvent e)
Listen for key presses and do action according to the keys in the config file- Specified by:
keyPressed
in interfacejava.awt.event.KeyListener
- Parameters:
e
- the event
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actionPerformed
public void actionPerformed(java.awt.event.ActionEvent e)
Listen for incoming event and do some action accordingly- Specified by:
actionPerformed
in interfacejava.awt.event.ActionListener
- Parameters:
e
- the event
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